Still working on the big M8 mod-it's in its final stages now,so I'm currently doing some physics adjustments.
Since I've scaled the car up to 1.8 times the original size-that includes the wheels too obviously-I'll have to change the gear ratios to 1.8 times the original gear ratios as well.
But the problem comes in here. If I set the gear ratios a bit too high (like this for example
The physics goes completely haywire. First gear is the only forward gear that works normally-after that upshifting to any other gear immediately tops out the car-basically it's like every gear has the same ratio.
See here:
The "gears" tab in the setup menu reflects this as well:
Being my first time doing any modding,I hardly have an understanding of how the physics work at all;what could be causing this issue? Is this simply just a simple mistake on my end,or does this have to do with the game engine?
Since I've scaled the car up to 1.8 times the original size-that includes the wheels too obviously-I'll have to change the gear ratios to 1.8 times the original gear ratios as well.
But the problem comes in here. If I set the gear ratios a bit too high (like this for example
The physics goes completely haywire. First gear is the only forward gear that works normally-after that upshifting to any other gear immediately tops out the car-basically it's like every gear has the same ratio.
See here:
The "gears" tab in the setup menu reflects this as well:
Being my first time doing any modding,I hardly have an understanding of how the physics work at all;what could be causing this issue? Is this simply just a simple mistake on my end,or does this have to do with the game engine?
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