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Hi all,
I play r-Factor alot (probably too much!) and downloaded the demo of BTB. After getting annoyed, the demo expired, but after having a bit of spare cash, I decided to take the plunge and buy the full licence.
I've never done any graphic design or 3D modelling before, but I reckon I'll get used to it.
My question is this:
How long did it take you to get used to BTB? Obviously I know people with extensive 3D design will get used to it much quicker than those with no experience at all, but I just though I'd get a discussion going.
Anyone been tempted to delete the whole thing, but stuck it out and made some legendary tracks?
If nothing else, it's really making me appreciate how much time, effort and skill goes into the tracks I download and take for granted.
I play r-Factor alot (probably too much!) and downloaded the demo of BTB. After getting annoyed, the demo expired, but after having a bit of spare cash, I decided to take the plunge and buy the full licence.
I've never done any graphic design or 3D modelling before, but I reckon I'll get used to it.
My question is this:
How long did it take you to get used to BTB? Obviously I know people with extensive 3D design will get used to it much quicker than those with no experience at all, but I just though I'd get a discussion going.
Anyone been tempted to delete the whole thing, but stuck it out and made some legendary tracks?
If nothing else, it's really making me appreciate how much time, effort and skill goes into the tracks I download and take for granted.