Hi RaceDepartment!
I am trying to figure out a way to select a subset of cars from a mod and assign it a separate class, so that I can choose separate class from the Opponents Filter of offline session setup. For now, I am trying to follow this guide: http://www.racedepartment.com/threads/rfactor-2-change-ai-names.101816/ but with no luck so far (and an angry wife). I hope someone could give me time saving advice and clarify some questions I have:
Roughly, What I am doing right now, is:
Questions:
Have a good day everyone! Thanks.
I am trying to figure out a way to select a subset of cars from a mod and assign it a separate class, so that I can choose separate class from the Opponents Filter of offline session setup. For now, I am trying to follow this guide: http://www.racedepartment.com/threads/rfactor-2-change-ai-names.101816/ but with no luck so far (and an angry wife). I hope someone could give me time saving advice and clarify some questions I have:
Roughly, What I am doing right now, is:
- · Extract .veh files from .mas file
- · Modify .veh files by adding new ID to the list of Classes and create new .mas file (matching original name)
- · Create update .rfcmp and install it.
Questions:
- · Is rfcmp component fastest/easiest way to do what I want? What about VMod?
- · Mod’s original .mas file contains not only .veh file, but also textures, etc. Should my .mas file contain everything from the original .mas file + updated files, or, just changed files is enough?
- · Is it possible to populate AI grid based on Category, not Class?
- · Does car class needs to be defined somewhere, other than .veh file? I am asking, because current Class names contain underscores ‘_’, but UI doesn’t show them in the Opponent Filter, so I wonder if either underscores are stripped off or there’s Class’ description somewhere.
- Is there any debug/diagnostic output in RF2 so that I see how my modifications load? For example, yesterday everything worked in mas2 and mod manager, but cars won't show up in new Class. I wish there was a way to see why.
Have a good day everyone! Thanks.