As the title states, I feel sort of out of place among simracers, and sometimes question myself whether I should even call myself one.
First things first, I really don't race much. Hard to be a simracer without racing right? I do take jaunts here and there, but actually spend most of my time looking for interesting content to add to my classes. And this leads on to my second point.
Fictional cars : I really don't care, and actually sort of enjoy them. While most people view simracing as driving real cars on real circuits, sometimes real life is boring. The same GTE Porsche, Ferrari, Corvette, Aston, BMW. Sometimes I want to race a GTE Supra, or McLaren, or Lexus? Why isn't it ok to have a GT3 Alfa 4c? Just adds a unique option to a pretty stale list of GT3 cars.
Mixed Grids: Again I don't have any issue with them. I have no qualms with mixing Group 5 and modern GT cars of similar lap times, even if it isn't realistic, mainly because it is fun, and makes my series "not a 100% rip off of a real life series with different liveries and schedule" This is especially true of classes with few options, say less than 4 models in a class available, as it adds a "wildcard" factor to an otherwise pretty shallow grid. Remember the Shelby Daytona that runs at the Bathurst 12 hours? Why couldn't that be a Capri instead, or an F40, or a Stratos?
Career modes: I actually spend a lot of time trying to drum up ideas for a personal career mode. As a solely offline racer, I feel the need for something more than simply a single race. Something bigger, in which to put time and effort into, an ultimate goal to chase. Something in which to grind my way up the ranks, a championship to hunt in which consistency over several races matters more than outright battles for the win.
Upgrades/modifications: I actually support these sorts of systems. This stems from my love of pre 2000's motor racing. Where any privateer or small company could modify a car and race it in their local series. The days in which one series could have 4 different varieties of Porsche, much less multiple regions. The days before every series migrated to GT3 running the same cars from the same manufactures using the same models. Upgrades and modifications allow for me to easily create that 4c GT car or turn a Dodge Charger into a competitor for V8 Supercars, like you could back in the 70's/80s/90's before everything became strictly homologated.
Because of these fairly outlandish opinions that go against the normal grain of simracing sometimes I feel like I'm not a "true simracer." Do you agree or am I overthinking things?
First things first, I really don't race much. Hard to be a simracer without racing right? I do take jaunts here and there, but actually spend most of my time looking for interesting content to add to my classes. And this leads on to my second point.
Fictional cars : I really don't care, and actually sort of enjoy them. While most people view simracing as driving real cars on real circuits, sometimes real life is boring. The same GTE Porsche, Ferrari, Corvette, Aston, BMW. Sometimes I want to race a GTE Supra, or McLaren, or Lexus? Why isn't it ok to have a GT3 Alfa 4c? Just adds a unique option to a pretty stale list of GT3 cars.
Mixed Grids: Again I don't have any issue with them. I have no qualms with mixing Group 5 and modern GT cars of similar lap times, even if it isn't realistic, mainly because it is fun, and makes my series "not a 100% rip off of a real life series with different liveries and schedule" This is especially true of classes with few options, say less than 4 models in a class available, as it adds a "wildcard" factor to an otherwise pretty shallow grid. Remember the Shelby Daytona that runs at the Bathurst 12 hours? Why couldn't that be a Capri instead, or an F40, or a Stratos?
Career modes: I actually spend a lot of time trying to drum up ideas for a personal career mode. As a solely offline racer, I feel the need for something more than simply a single race. Something bigger, in which to put time and effort into, an ultimate goal to chase. Something in which to grind my way up the ranks, a championship to hunt in which consistency over several races matters more than outright battles for the win.
Upgrades/modifications: I actually support these sorts of systems. This stems from my love of pre 2000's motor racing. Where any privateer or small company could modify a car and race it in their local series. The days in which one series could have 4 different varieties of Porsche, much less multiple regions. The days before every series migrated to GT3 running the same cars from the same manufactures using the same models. Upgrades and modifications allow for me to easily create that 4c GT car or turn a Dodge Charger into a competitor for V8 Supercars, like you could back in the 70's/80s/90's before everything became strictly homologated.
Because of these fairly outlandish opinions that go against the normal grain of simracing sometimes I feel like I'm not a "true simracer." Do you agree or am I overthinking things?