And it’s not necessarily a bad thing that certain physics engines are old enough to order a pint by now, he tells us. Developers have learned how to “fudge” what they can’t accurately model, and as long as the car feels halfway convincing in our hands, we nod along and floor it.
But GTRevival refuses to fudge. Straight4’s building its new sim on a fresh physics engine that makes full use of modern gaming hardware’s power, and that means hitting a new level of physical accuracy.