Well what can I say, from some preliminary testing, that to me, is pretty much spot on!
Excellent work!!! For someone who doesn't drive you certainly have an intuitive knowledge of how a car should feel. G25/27 users you must follow the set-up guide to get the most out of this mod, but I'll add a few comments / tips of my own for anyone new to one of these wheels that might help, not only here, but across all your racing sims/games.
Here are my settings, for my G27 Global Profiler:
Wheel Rotation = 900
Overall effect strength = 100%
Spring effect strength = 0%
Damper effect strength = 0%
Center spring enabled = Yes
Center spring strength = 0%
Allow Game to adjust settings = Yes
The reason I set it like this is that this is how I understand it works after about 5years of G27 ownership. The two really important bits are Overall effects strength and allow game to adjust settings. These should always be set to 100% and yes respectively. The reason is this: Overall Effects Strength tells your wheel how much of the game/sim's physics/FFB output the wheel should read. If you set it below 100% it will start to reduce some of that output and you won't be feeling all the physics/FFB the game is trying to give. Put it above 100% and it starts to multiply the physics/FFB. So in both cases, your wheel and therefore you are not receiving a clear picture of what the game is trying to tell you.
Allow game to adjust settings is really important if the game has a soft-lock option for wheel rotation. Set your wheel to 900, enable the games soft-lock option and the game will sort out the car's steering wheel degrees of rotation. It also means that if there are options to tune FFB from within the game that it interprets these correctly. Spring Effects Strength, Damper Effects Strength and Center Spring Strength are all 'canned' effects as far as I know and should be avoided. I do, however, enable the Center Spring. It's debatable whether this actually has any effect, but it's my belief that it tells the wheel to interpret the self aligning torque effects that the game sends it. The spring strength slider then adds to these effects if you are not feeling enough from the game. I could be wrong on that one though, so I'll stand corrected if anyone has a better explanation.
Oh another really important point on the G25/27, if the sim has an in-game calibration tool, RUN IT! Your lovely new G25/27 might well have 900 degrees of rotation when you first get it out of the box, but as the years go by and you pile on the sim miles, you'll find that it looses some along the way. My G27 currently reads 850 degs in Dirt Rally and 855 degs in Assetto Corsa. So make sure you do this if you want the game to read your steering inputs correctly.
So that's it on the Logitech Profiler. I'd be happy yo hear if I got any of it wrong, but I'm pretty sure that's how it works.
Here are my in-game settings. Like I say, I've had my wheel about 5 years and have put more sim miles on it than I care to admit to. So it's a bit old and worn with quite a pronounced 'deadzone' and doesn't register at a full 900 degrees.
In game settings:
S.A.T. = 105%
Wheel Friction = 100%
Tyre Friction =100%
Susp = 92%
Tyre Slip = 70%
Collision = 100%
Soft Lock = 100%
You'll notice the SAT is quite high, thanks to a tip from Golanv, I've found this reduces the deadzone. But don't just copy my settings though, follow the steps TemplarGFX recommends in his setup guide and you will really get the best out of this excellent FFB mod.
Good work Templar.