Can you please briefly explain what the difference between 'Bold' and 'Original' folders are?
Also, which folder contains the optional decreased damage mod?
Thanks
Hi, my "bold" version that I thank Kolarr for hosting into his mod features the following changes:
I started tweaking into the files so when Kolarr published his improved AI mod for F1 22 I understood that even the new game could benefit from that.
TO BE USED WITH MODULARMODS. Also available VTF files for trackmarkup for people that want to tweak on their own.
I didn't change the "aispline" part of the file, that remains Kolarr's one.
So I wanted my AI to make even more mistakes and starting from Kolarr's "trackmarkup" files as a baseline, I tweaked the following:
- Now AI can lockup the wheels anywhere in the tracks and not only in specific points of the track.
- AI can lockup also when not put into some pressure by setting the value to "both" instead of "pressure" or "default" so they can make mistakes on their own.
- I also modified the value "throttle failure" to "both" and "pressure" in some tracks
but so far I didn't see noticeable changes.
- Canned event for punctures now can happen anywhere in the track and not limited to spefific places.
Although, throttle failure and puncture frequency don't seem to be modifiable.
Please bear in mind that this version is very experimental and should be good for people that want to have as many mistakes as a human lobby playing with no assists, so I recommend you play with ABS OFF to have the most balanced experience.
As per what I noticed, it works better in "old" tracks, maybe because new tracks such as Miami, Imola and Saudi Arabia may work differently.
Hope you will enjoy it! Feel free to comment in the discussion section should you need anything.
Enrique Banderas