Infos about the patch

I try to sum up here the data about the patch.
If someone has other infos, he can post here too.

So, the content is for sure :

- a new open wheel car (Armaroli, F3...?)
- correction of bugs (qualifications and warm-up)
- use of online skins
- use of G27 LEDs
- 6 new layouts
(Brasilia - Infield Course
Curitiba - Outer Course
Jacarepaguá - Curva Sul
Interlagos - Café Chicane
Londrina - 2009 Long Course
Velopark - 2011 Course)
- upgrade of the handling and breaking.

Coming soon, very soon ;-)
 
v1.70 is currently beta undergoing testing. Below is the current changelog:

[General]
Added support for G27 LEDs;
Fixed bug that could cause Game to freeze in multiplayer when going from qualifying to race;
Fixed bug that could cause game to freeze at the end of the track loading screen;
Fixed warm-up functionality in multiplayer (even though the real Stock Car series dont run a sunday warmup);
Updated D3D9.dll do minimize issues with some OSD display tools (such as FRAPs);
Added in-game support for custom skins (in showroom menu);
Fixed some UI glitches;
Added support for 3rd Spring settings in Garage 2 (for future add-on cars);
Added series selection option in main menu (for future add-on cars);

[Rules]
Removed rule that forced a pitstop before lap 20;
Adjusted parc ferme rules to allow fuel and brake adjustments before race;
Increased formation lap speed to 100 km/h;
corrected maximum refueling capacity at pitstops to 35l (as per real refuelling tanks);

[Tracks]
Accuracy of fuel consumption estimate improved in several tracks;
Adjusted cutting detection at Salvador chicane;
Improved AI behavior on pit exit of Jacarepagua;
Fixed no speed limit indication at Santa Cruz;
Fixed mesh hole inside the S of Londrina;
Several adjustments to minor graphical glitches.

[Cars]
Fixed Thiago Marques skin;

[Physics]
Several small adjustments to perfect handling accuracy following new data and driver feedback - better braking stability, less chance to lock the wheels under braking, smoother traction, improved turn-in grip, better cold tire behavior (despite changes, laptimes are expected to remain the same);
Added AI tire wear;
Fixed problem that could cause some PCs to slow down at slow speed;


[Sounds]
Lowered minimum volume for opponent´s engines;


[Localization]
Added support for french language;
Fixed some errors in portuguese and english translations.

The DLC packs are separate packages independent from the patch.

Is it this?
 
I am totally ok for the patch release.
The fact is patch and DLC are NOT the same thing.
I have to announce my championship with my selection of tracks.
If the new layouts come in 2 months, I have to announce a different choice.
So, perhaps Reiza has a release date for the DLC.
For the patch, I have already thank them for the answer they gave us...
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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