Brendon Pywell
Bob's Track Builder
So one of the things I have planned is to address intersections; currently they are fiddly and take too much time. Whilst I have some ideas already (and made some progress), I'd like specific feedback from the experts here about how they would like to see the end result.
Ideally I'd like to give people as much control as possible, but also make it as easy as possible - there will always be some trade-off, but if you could have your way, how would you like to see the end result? What type of intersections would you find useful? How would you apply texture mapping? Would you want to use a specific texture (with textures already pre-merged) or have blending between textures from the roads that intersect (more costly on framerates and trickier for me to code)?
I'd especially like to here from those that are already achieving great looking results and good framerates and please do post screenshots to help explain your ideas!!
Thanks heaps!
Brendon.
Ideally I'd like to give people as much control as possible, but also make it as easy as possible - there will always be some trade-off, but if you could have your way, how would you like to see the end result? What type of intersections would you find useful? How would you apply texture mapping? Would you want to use a specific texture (with textures already pre-merged) or have blending between textures from the roads that intersect (more costly on framerates and trickier for me to code)?
I'd especially like to here from those that are already achieving great looking results and good framerates and please do post screenshots to help explain your ideas!!
Thanks heaps!
Brendon.