Paul Jeffrey
Premium
Pit stops are an integral part of the endurance racing scene since the beginning of motor racing history, a place where you can win and lose those vital seconds that could prove decisive in the final result for you and your team, which makes it even more confusing as to why almost all modern simulations totally ignore this vital element of racing and at best provide the functionality but not the actual visual actions that form part of a busy mid-race stop.
iRacing are looking at changing all that as the plan to bring your racing crew to life with realistic looking team animations for when you come screeching on to pit road and back to your cars box.
Early footage in the above video shows some great promise, and the team over at iRacing have promised more detailed footage in the next few days showing off how they created the animations and hopefully giving us a little more insight into what (or should that be 'who') drivers can expect to see when entering and exiting the pitbox during a race weekend.
With over 40 cars present at the recent Daytona 24 Hour event one can only imagine how hectic that pit road must look. Lets hope the folks at iRacing have developed good penalty system for the dozens of cars plowing down its main rivals pit crews in the haste to win a vital few tenths of a second (or alternatively make them non-collidable, but where's the fun in that?)
Stay tuned to RaceDepartment.com for further updates and footage on this interesting work in progress feature. Looking for a good setup or just want a place to discuss your favourite sim? Why not checkout the iRacing Forum right here on RD?
Why hasn't this been done before? Looks cool doesn't it? What do you think? Let us know in the comments section below!