Paul Jeffrey
Premium
Busy times for iRacing players once again, as another sizeable update has recently deployed for the simulation.
Yes, iRacing most certainly have a rather pleasing habit of throwing out those incredibly large updates, even when what not necessarily a main build release, and the new 2020 Season 2, Patch 3 release is no exception.
The new build dropped for iRacing a few short days ago, and contains plenty of fixes and improvements for a wide selection of cars and tracks currently available within the game.
With this update being more a traditional patch than major build release, no new content has been made available - but worry not, looks like plenty is on the way in the not too distant future.
Season 2, Patch 3 Update Hotfix Notes:
Rendering
Audi R18
Barber Motorsports Park
iRacing is available exclusively on PC.
Got questions about something specific within the sim? Post a thread on the iRacing sub forum here at RaceDepartment and let our community help you out!
Yes, iRacing most certainly have a rather pleasing habit of throwing out those incredibly large updates, even when what not necessarily a main build release, and the new 2020 Season 2, Patch 3 release is no exception.
The new build dropped for iRacing a few short days ago, and contains plenty of fixes and improvements for a wide selection of cars and tracks currently available within the game.
With this update being more a traditional patch than major build release, no new content has been made available - but worry not, looks like plenty is on the way in the not too distant future.
Season 2, Patch 3 Update Hotfix Notes:
Rendering
- Disabled cockpit mirrors have had their color returned to black.
- Flagman has received some additional training from a flag-waving grandmaster. He should now transition from yellow to green faster, and be ready with that green!
Audi R18
- Some Level of Detail (LoD) settings have been improved.
- Rear wheels may now have their toe adjusted independently.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Active Push 2 Pass now appears on opponent vehicle dashboards, and in Replay mode.
- Some Level of Detail (LoD) settings have been improved.
- Engine water cooling has been increased.
– Push 2 Pass may now be engaged when throttle position is above 80%, rather than 90%.
– – Push 2 Pass also now disengages automatically when throttle position falls below 50%, rather than 90%. - Push 2 Pass screen has been adjusted so it appears more similar to the other warning screens on the display. The four outer lights blink green when Push 2 Pass is active.
- Active Push 2 Pass now appears on opponent vehicle dashboards, and in Replay mode.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Tire branding has been adjusted.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- A dashboard decal has been added which displays the driver’s last name and number.
- Car model has been updated to match the 2020 NASCAR Season.
– – This change affects all paint patterns. - A dashboard decal has been added which displays the driver’s last name and number.
- A dashboard decal has been added which displays the driver’s last name and number.
- Tire branding has been adjusted.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Some Level of Detail (LoD) settings have been improved.
- Tire branding has been adjusted.
- Tire parameters have been updated.
– – These changes influence tire cooling, tire compound, cornering stiffness, grip, and rolling drag. Current Season setups remain unaffected. - Some Level of Detail (LoD) settings have been improved.
- Tire parameters have been updated.
– – These changes influence tire cooling, tire compound, cornering stiffness, grip, and rolling drag. Current Season setups remain unaffected. - Some Level of Detail (LoD) settings have been improved.
- Tire branding has been adjusted.
- Tire parameters have been updated.
– – These changes influence tire cooling, tire compound, cornering stiffness, grip, and rolling drag. Current Season setups remain unaffected.
- Tire parameters have been updated.
– – These changes influence tire cooling, tire compound, cornering stiffness, grip, and rolling drag. Current Season setups remain unaffected.
- Tire parameters have been updated.
– – These changes influence tire cooling, tire compound, cornering stiffness, grip, and rolling drag. Current Season setups remain unaffected.
Barber Motorsports Park
- Track surface textures have been updated.
- Some advertisements and signs have been updated.
- The colossus has been added.
- Track logo on the start/finish booth has been updated.
- Camera set has been updated.
- (Single Pit Road) – Fixed an issue where drivers starting in stall positions greater than 50 were getting a Black Flag for a closed pit entry at the start of the parade lap.
- (Hell Rallycross) – Fixed an issue with the track name in-Sim.
- The position of the Qualifying stall has been adjusted.
- Camera set has been updated.
iRacing is available exclusively on PC.
Got questions about something specific within the sim? Post a thread on the iRacing sub forum here at RaceDepartment and let our community help you out!
Last edited: