Hi everyone!
I posted about my track building project in the 'What are you working on?' thread, but as I have finished my first track I thought I would post here.
I've been quietly working on some payware historic Italian tracks, amongst them Napoli 1934-57, Pescara 57, Bari 1947-56, San Remo (Ospedaletti) 1948-51, Livorno 1937... and all at various stages of development and based on LiDAR and photogrammetry data.
The first of those, Napoli, is released and available to buy at my sellfy store for 3GBP.
The historic street layout is 2.5 miles / 4.1 km of challenging corners of all types - the hills of Posillipo playing host to such greats as Stirling Moss, Juan Manuel Fangio and Alberto Ascari.
The AC version features 20 grid spots, and Rain FX and Grass FX config files. As such it is best enjoyed with Content Manager, CSP and SOL.
For 1 GBP extra you can alternatively buy a pack featuring both AC and AMS1 versions (with an unsupported rF2 hotlapping version included as well.)
So why a pay mod? Well, so far I have spent over 1000 hours on these tracks, money on photogrammetry software, 3D software, books, electricity, visits to tracks. I have dreamt of being able to recreate these tracks in Assetto Corsa and other sims, and it is very rewarding, but at the same time there are parts of the process that are tedious in the extreme and a huge time sink. By charging a small amount for the track and hopefully generating a modest income for the time spent and money invested, it will hopefully make the whole project financially worthwhile, and infinitely more likely that I will be able to finish these tracks in the future, because otherwise the chances are zero, unless I win the lottery and never have to work again.
I posted about my track building project in the 'What are you working on?' thread, but as I have finished my first track I thought I would post here.
I've been quietly working on some payware historic Italian tracks, amongst them Napoli 1934-57, Pescara 57, Bari 1947-56, San Remo (Ospedaletti) 1948-51, Livorno 1937... and all at various stages of development and based on LiDAR and photogrammetry data.
The first of those, Napoli, is released and available to buy at my sellfy store for 3GBP.
The historic street layout is 2.5 miles / 4.1 km of challenging corners of all types - the hills of Posillipo playing host to such greats as Stirling Moss, Juan Manuel Fangio and Alberto Ascari.
The AC version features 20 grid spots, and Rain FX and Grass FX config files. As such it is best enjoyed with Content Manager, CSP and SOL.
For 1 GBP extra you can alternatively buy a pack featuring both AC and AMS1 versions (with an unsupported rF2 hotlapping version included as well.)
So why a pay mod? Well, so far I have spent over 1000 hours on these tracks, money on photogrammetry software, 3D software, books, electricity, visits to tracks. I have dreamt of being able to recreate these tracks in Assetto Corsa and other sims, and it is very rewarding, but at the same time there are parts of the process that are tedious in the extreme and a huge time sink. By charging a small amount for the track and hopefully generating a modest income for the time spent and money invested, it will hopefully make the whole project financially worthwhile, and infinitely more likely that I will be able to finish these tracks in the future, because otherwise the chances are zero, unless I win the lottery and never have to work again.
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