T
Tiberius
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Tiberius
I've spent so much time on this car on and off over the past 2 years, I could almost write a book about it. For the quality of the model, you might wonder how the hell I spent that amount of time on it :smile:
The story goes, after I released the beta back in mid 2008 I did some work on it from time to time, improved parts and started making new textures. That went on for a while until I changed computers and magically managed to lose everything except the actual models. A few weeks back I got an email from someone asking to convert it to another game, decided to patch it up and release a minor update for Racer. And here we are, it's far from perfect but a lot more finished than it was before.
It definitely isn't my finest piece of modelling, I've got a great deal better since I originally modelled most of the car, I have to accept that it's never going to be up to the standard of the Capri or the XJ-S unless I delete everything and start over. The most recent parts I've made are the steering wheel (never made a backup of the original steering wheel model so had to make a new one) and also the tyre textures, compare those to the ones from the first version and you'll see the difference in quality.
There's a few small texturing bugs due to the way I originally mapped the models, seems the bump mapping makes faults far more noticeable (I never gave a thought to mapping the car well enough for anything like bump mapping). Forgive the bugs and just enjoy the car.
If you need any more info, there's a loooong readme which covers most things - credits are in there too.
You'll need a recent version of Racer to use this, it won't work on ancient Racer versions - sorry :frown:. PLEASE don't moan because it's CG only, Everything is complicated enough already, what with different sets of shaders and new bits in the car.ini, doing a backward compatible version without all that would just be another headache with stuff like textures probably needing to be changed to look better on the old shaders. You're more than welcome to do a non-cg version compatible for older Racer versions if you like.
If anyone can tweak the physics with some better data (Dave, would you be interested?), it would be welcome. I've gone as far as I can, I spent ages tweaking the physics, any real data that I could find is in the car.ini (a lot more than before). I've made a lot of comments in the ini about where data came from etc, some data I just couldn't find anywhere though. If you want to cruise in the car it's fine, but I spent most of the time driving it to within an inch of its life on the Ring and Spa, I really wanted something which used all of Racer's new features and drove well.
I'll try and upload a colourpack of sorts in a few days, I need to sort the textures and tweak the shaders for some of the colours, having issues getting the interior colours to work well. For now it's Carnival Red with Tan/Mocha interior, burr walnut veneer. There was also going to be a ghost car variant but I hit some major bugs (see the thread in the main forum).
If you download, PLEASE comment - either positive or negative, I don't mind - but some feedback would really help.
That's all to say, get the car on my Filefront here: http://www.filefront.com/15545437/jaguar_x-type_v2.rar
Happy driving :smile:
(If thumbnails don't open, delete 'th_' part of URL)
The story goes, after I released the beta back in mid 2008 I did some work on it from time to time, improved parts and started making new textures. That went on for a while until I changed computers and magically managed to lose everything except the actual models. A few weeks back I got an email from someone asking to convert it to another game, decided to patch it up and release a minor update for Racer. And here we are, it's far from perfect but a lot more finished than it was before.
It definitely isn't my finest piece of modelling, I've got a great deal better since I originally modelled most of the car, I have to accept that it's never going to be up to the standard of the Capri or the XJ-S unless I delete everything and start over. The most recent parts I've made are the steering wheel (never made a backup of the original steering wheel model so had to make a new one) and also the tyre textures, compare those to the ones from the first version and you'll see the difference in quality.
There's a few small texturing bugs due to the way I originally mapped the models, seems the bump mapping makes faults far more noticeable (I never gave a thought to mapping the car well enough for anything like bump mapping). Forgive the bugs and just enjoy the car.
If you need any more info, there's a loooong readme which covers most things - credits are in there too.
You'll need a recent version of Racer to use this, it won't work on ancient Racer versions - sorry :frown:. PLEASE don't moan because it's CG only, Everything is complicated enough already, what with different sets of shaders and new bits in the car.ini, doing a backward compatible version without all that would just be another headache with stuff like textures probably needing to be changed to look better on the old shaders. You're more than welcome to do a non-cg version compatible for older Racer versions if you like.
If anyone can tweak the physics with some better data (Dave, would you be interested?), it would be welcome. I've gone as far as I can, I spent ages tweaking the physics, any real data that I could find is in the car.ini (a lot more than before). I've made a lot of comments in the ini about where data came from etc, some data I just couldn't find anywhere though. If you want to cruise in the car it's fine, but I spent most of the time driving it to within an inch of its life on the Ring and Spa, I really wanted something which used all of Racer's new features and drove well.
I'll try and upload a colourpack of sorts in a few days, I need to sort the textures and tweak the shaders for some of the colours, having issues getting the interior colours to work well. For now it's Carnival Red with Tan/Mocha interior, burr walnut veneer. There was also going to be a ghost car variant but I hit some major bugs (see the thread in the main forum).
If you download, PLEASE comment - either positive or negative, I don't mind - but some feedback would really help.
That's all to say, get the car on my Filefront here: http://www.filefront.com/15545437/jaguar_x-type_v2.rar
Happy driving :smile:
(If thumbnails don't open, delete 'th_' part of URL)