Kek700
Premium
Forgive me for stating the bleeding obvious;
but i have always known, assumed, that app’s cause you
to loose some Fps, at a guess i would have said 4 or 5.
and as i am hoping for 144hz, 4 or 5 is neither here nore there.
So i was so shocked to find i had lost approximately 30 fps.
So now i am running just sidekick and Realtime, both of
these app’s give me most of the information i need for online
racing. I can still use the useful app’s in practice and qualifying.
I am sure most of you except “me” knew this, so i have put
this on the forum for those who maybe did not realise how
much effect these multiple app’s with driver labels can have.
I realise it may just be something that applies to my system
and someone running 1080p may not incur this penalty.
But VR maybe another matter, i have noticed people with
VR sometimes running loads of app’s.
Silverstone GP circuit , GT3 , 24 AI.
i5 6600k not clocked
Gtx 980ti not clocked
Mini itx
5760 x 1080 144hz triple screens
( i do not use Nvidia inspectors settings apart from MFFA )
so AC settings =
2x AA
16x Anisotropic
World detail = high
Shadows = low
No post processing
Smoke generation = low
Mirror resolution = high
Reflection quality = low frequency = static.
“ Full display my many of apps on screen + teamspeak + crew-chief.”
i have always run lots of app’s plus name tags on opponents cars.
Fps start line = 60
Fps after one lap = 72
Just teamspeak + crewchief + realtime app + FFB app + sidekick app.
Fps start line = 90
Fps after one lap = 102
30 fps, not bad, it would equal me getting an RTX2080
which i have been considering.
May help somebody. On the other hand it may not help anyone
but i have always known, assumed, that app’s cause you
to loose some Fps, at a guess i would have said 4 or 5.
and as i am hoping for 144hz, 4 or 5 is neither here nore there.
So i was so shocked to find i had lost approximately 30 fps.
So now i am running just sidekick and Realtime, both of
these app’s give me most of the information i need for online
racing. I can still use the useful app’s in practice and qualifying.
I am sure most of you except “me” knew this, so i have put
this on the forum for those who maybe did not realise how
much effect these multiple app’s with driver labels can have.
I realise it may just be something that applies to my system
and someone running 1080p may not incur this penalty.
But VR maybe another matter, i have noticed people with
VR sometimes running loads of app’s.
Silverstone GP circuit , GT3 , 24 AI.
i5 6600k not clocked
Gtx 980ti not clocked
Mini itx
5760 x 1080 144hz triple screens
( i do not use Nvidia inspectors settings apart from MFFA )
so AC settings =
2x AA
16x Anisotropic
World detail = high
Shadows = low
No post processing
Smoke generation = low
Mirror resolution = high
Reflection quality = low frequency = static.
“ Full display my many of apps on screen + teamspeak + crew-chief.”
i have always run lots of app’s plus name tags on opponents cars.
Fps start line = 60
Fps after one lap = 72
Just teamspeak + crewchief + realtime app + FFB app + sidekick app.
Fps start line = 90
Fps after one lap = 102
30 fps, not bad, it would equal me getting an RTX2080
which i have been considering.
May help somebody. On the other hand it may not help anyone