There is too much messed up at the moment to properly test:
- AI not working (no fast_lane.ai, only a .candidate file that is not big enough)
- The pit_lane.ai is too long and goes all the way around the track
- There is no pit spot, so the pits don't have a speed limit + there is physics interaction between cars
- There is a (red-line) barrier crossing the track right beyond the start/finish line
- There are some very awkward bumps in the tracks, especially at turns that easily spin fast cars out of control
I grabbed the fast_lane.ai from the previous version to try and test, but it has a zigzag right at that barrier and the AI cannot figure it out anyway. I'd be tempted to make my own AI line to test, but the bumps mentioned above are making that very hard.
This track has potential, I like the look of the layout, but I can't properly test it with these issues.