Apps ksEditor counting more vertices than there are in blender

Working on a track; in blender grass mesh is 34k vertices and road is 44k, however when loaded up in ksEditor it crashes and tells me that the grass mesh is 100k+ vertices, the road is 150k vertices and the limit for each is 65k. New to blender and ksEditor. What am I not understanding, and is there a version of ksEditor that can handle more vertices?
 
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