Lights popping in and out lately...

Maybe this has always happened and I just never noticed, but lately i'm seeing a lot of distant lights popping in and out during replays. Really noticable when using camera 8 heading down the straight to Eau Rouge at Spa. The grandstand lights, headlights and some pit lights go on and off. Was wondering if there was a CSP setting that controls how far ahead\behind the lights still render. I looked thru the Lighting FX setting and didn't see anything related to distance.

Anyone else notice this or have any ideas on what I can try to fix it? I tried rolling back to older CSP versions, but that didn't work. I don't think this would be Sol related because it's not a weather issue so I didn't try rolling that back, but I could easily do that if anyone thinks that would fix it.
 
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