In HQ mod all cars have genstring files. So I don't understand what do you mean by your statement? Second part is something i haven't done and unfortunately don't know how to do. Maybe you should ask the authors of the mods you have talked about in previous post?
I tried asking in direct messages but haven't received any responses.
So for example. If you go into the TEAMS folder for: ALFA GTA Junior there is a genstring text document which includes this:
1 = Chassis
2 = Wheels // 2-3-4-6
3 = Steeringwheel
4 = Windows
5 = Headlight
67 = Outfit
8 = Eparts
9 = Plate
: = Frontwing
Which is a legend (guide) to the genstring options seen in the ALFA GTA .CAR file as such:
GenString=2622107003
However, none of those options are pertaining to the specification of Driver suits.
In the ASTON MARTIN DBR9 TEAMS folder there is this text legend / guide:
##### ASTON MARTIN DBRS9 - GENSTRING #####
File "*.CAS" of cars.
GenString=123 :
- 1º / 2º Number --->>> Driver Color :
01 - Black / White 06 - Red
02 - Blue 07 - Red / White
03 - Blue / White 08 - White
04 - Green / White 09 - White / Blue
05 - Gray 10 - Yellow
- 3º Number --->>> Wheels :
1 - Silver - Bridgestone
2 - Silver Dark - Michelin
3 - Silver - Michelin
Which refers to this genstring text in the .CAR file
GenString=072
From this we can see the instruction in the .CAR genstring text is telling the game to load Red/White Race suits and Silver Dark Michelin.
So how do I apply similar instructions to other cars where there is either no reference of Driver suits in the genstring legend / guide. Or, as in the case of the HHEC, JCW Mini Coopers, and WTCR there is no Legend / guide included with the mod.
There must be a way to include data into the Genstring text line of the .CAR file that will instruct the game to load specific driver race suits ( and crucially the pitcrew overalls) but I just cannot find how to do it. You see it a lot with cars converted from rFactor. And in HHEC / GT3 etc So it can definitely be done.
I'd love to know because i would include it in all four mods I've been working on and think it would enhance the GTR2 sim racing experience massively.
The mods are:
Mini Coopers ( 20 tracks) (18 completed)
World Hot Hatch (10 tracks) (two completed)
Road Racing Touring Cars (8 tracks) (4 completed)
Historic Tourist Trophy. (same 20 tracks as Minis)