Hey there,
I'm completely new to modding tracks and I started converting an rFactor track to Assetto (for personal use) with 3DSimEd. I converted it successfully to a drive-able state, but now I want to change a few things to it in Blender. In order to do that I export the track to FBX and import it in Blender. After doing so, all the materials' alpha channels are somehow broken and transparency turned black. When I re-import the FBX (created by 3DSimEd, or Blender), it's still the same way (also in-game). I found out I can change the "Blend Result" to "Alpha Chroma" for each material, but there are dozens of materials.
How can I export the track from 3DSimEd to Blender and back to 3DSimEd without losing transparent materials? Alternatively, what do I have to do in Blender in order to see the correct Alpha channels?
On a side note: I tried contacting the original Author of the rF track but got no response. Is it okay if I publish the track (as soon as it's finished) and mention him anyway? Otherwise I will just convert it for myself...
Sorry if my terminology isn't on point, but I'm absolutely new to this.
I'm completely new to modding tracks and I started converting an rFactor track to Assetto (for personal use) with 3DSimEd. I converted it successfully to a drive-able state, but now I want to change a few things to it in Blender. In order to do that I export the track to FBX and import it in Blender. After doing so, all the materials' alpha channels are somehow broken and transparency turned black. When I re-import the FBX (created by 3DSimEd, or Blender), it's still the same way (also in-game). I found out I can change the "Blend Result" to "Alpha Chroma" for each material, but there are dozens of materials.
How can I export the track from 3DSimEd to Blender and back to 3DSimEd without losing transparent materials? Alternatively, what do I have to do in Blender in order to see the correct Alpha channels?
On a side note: I tried contacting the original Author of the rF track but got no response. Is it okay if I publish the track (as soon as it's finished) and mention him anyway? Otherwise I will just convert it for myself...
Sorry if my terminology isn't on point, but I'm absolutely new to this.