On (almost) all sims I own[1] if you're on a hill and release the brakes the car will move. If you're on a flat plane on first gear and slowly release the clutch, the car will also start moving.
However, on Assetto Corsa the cars seem to be glued to the road on these scenarios. This makes it impossible to have realistic starts because you must spin the wheels at all race starts otherwise your start will be too slow.
Does anyone know why this behavior was introduced? I remember seeing a livestream from Stefano where he could start rolling the car just by releasing the clutch, and another one where he let go of the brakes and the car started moving backwards on a hill, both of which are realistic behaviors.
[1]
Race07
GTR2
BeamNG
rFactor 2
Project Cars 2
F1 2017
RaceRoom
Assetto Corsa*
However, on Assetto Corsa the cars seem to be glued to the road on these scenarios. This makes it impossible to have realistic starts because you must spin the wheels at all race starts otherwise your start will be too slow.
Does anyone know why this behavior was introduced? I remember seeing a livestream from Stefano where he could start rolling the car just by releasing the clutch, and another one where he let go of the brakes and the car started moving backwards on a hill, both of which are realistic behaviors.
[1]
Race07
GTR2
BeamNG
rFactor 2
Project Cars 2
F1 2017
RaceRoom
Assetto Corsa*
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