Durge Driven
DD
https://steamcommunity.com/sharedfiles/filedetails/?id=582567883&searchtext=MAK+CORP
Changelog
MAK-Corp Group C Mod v1.0
---------------------------------------
- DX9 car now retired by new version.
- All cars fully rebuilt, reworked and running to DX11 standard.
- All physics brought up to current standard and optimisations as well, more detail below for the guys.
- Motec display redone for the Mazda 787B to real car layout and new low fuel warning, thanks Damian.
- Oil Temp added in to the secondary display area in the Porsche cockpit.
- All materials have been fixed and adjusted and mesh quality increased in places to enhance the experience.
- All little things like external cameras clipping for example, looked into and corrected.
- We are optimised for night racing as well, but bear in mind that environment at night is not complete there yet .
- Complete re-balance on all items visually.
- A lot of real life balancing visually on all cars.
- New corrected tyre sidewall for the Sauber, before was unbelievably, inverted.
- Mazda now correctly has centre of origin for spinner and external cameras.
- More Sauber Cars added to balance car skin ratios better, thanks Alavaro.
- All custom skins improved for DX11 build - thanks to all the skin guys Damian, Daniel and Arturo.
- Only functionality missing is fully working wiper functionality currently, but rain support is included already.
-------
Physics
-------
Mazda 787B
----------
- Engines now have three mixture positions.
- New Ultrachassis added with revised suspensions geometries/chassis flex.
- New CPM tyres with the latest options. Compounds have different grip and warming levels to match the different tracks.
- Reworked diffuser and relocated.
- Revised AI to match real driver behaviour as much as possible (variable from track to track) and improved performance in wet.
- Front and rear downforce from the bodywork revised.
- Clutch torque revised for shifter and pad options.
- Added engine power detail on garage.
- Damage revised.
Porsche 962
-----------
- WSC engine have a new turbo flow.
- Rear Goodyear tyres now uses 18 inch rims instead 19 inches.
- New Ultrachassis added with revised suspensions geometries/chassis flex.
- New CPM tyres with the latest options. Compounds have different grip and warming levels to match the different tracks.
- Reworked diffuser and relocated.
- Revised AI to match real driver behaviour as much as possible (variable from track to track) and improved performance in wet.
- Front and rear downforce from the bodywork revised.
- Clutch torque revised for shifter and pad options.
- Added engine power detail on garage.
- Damage revised.
Sauber C11
----------
- Improved performance (less drag, more grip, etc).
- Updated engine brake torque, throttle maps, mixtures and softened turbo pressure build up.
- Reduced drag caused by rake.
- Added undertray points and improved collision detection and aerodynamics while flipping in the air.
- Updated tire construction materials and resolution (more flexible and detailed).
- Improved all tires thermodynamics, wear and grip for wet weather.
- Reduced rubbered path effect on tire grip.
- Reduced grass, dirt, and other terrain types effects on tire temperature.
------
Sounds
------
- Mazda 787B: Improved low rpm power range and high rpm coast sample.
- Porsche 962C: Added high rpm variants for exterior engine.
- Sauber C11: Increased turbo intensity.
- All cars updated to cockpit damping feature.
Changelog
MAK-Corp Group C Mod v1.0
---------------------------------------
- DX9 car now retired by new version.
- All cars fully rebuilt, reworked and running to DX11 standard.
- All physics brought up to current standard and optimisations as well, more detail below for the guys.
- Motec display redone for the Mazda 787B to real car layout and new low fuel warning, thanks Damian.
- Oil Temp added in to the secondary display area in the Porsche cockpit.
- All materials have been fixed and adjusted and mesh quality increased in places to enhance the experience.
- All little things like external cameras clipping for example, looked into and corrected.
- We are optimised for night racing as well, but bear in mind that environment at night is not complete there yet .
- Complete re-balance on all items visually.
- A lot of real life balancing visually on all cars.
- New corrected tyre sidewall for the Sauber, before was unbelievably, inverted.
- Mazda now correctly has centre of origin for spinner and external cameras.
- More Sauber Cars added to balance car skin ratios better, thanks Alavaro.
- All custom skins improved for DX11 build - thanks to all the skin guys Damian, Daniel and Arturo.
- Only functionality missing is fully working wiper functionality currently, but rain support is included already.
-------
Physics
-------
Mazda 787B
----------
- Engines now have three mixture positions.
- New Ultrachassis added with revised suspensions geometries/chassis flex.
- New CPM tyres with the latest options. Compounds have different grip and warming levels to match the different tracks.
- Reworked diffuser and relocated.
- Revised AI to match real driver behaviour as much as possible (variable from track to track) and improved performance in wet.
- Front and rear downforce from the bodywork revised.
- Clutch torque revised for shifter and pad options.
- Added engine power detail on garage.
- Damage revised.
Porsche 962
-----------
- WSC engine have a new turbo flow.
- Rear Goodyear tyres now uses 18 inch rims instead 19 inches.
- New Ultrachassis added with revised suspensions geometries/chassis flex.
- New CPM tyres with the latest options. Compounds have different grip and warming levels to match the different tracks.
- Reworked diffuser and relocated.
- Revised AI to match real driver behaviour as much as possible (variable from track to track) and improved performance in wet.
- Front and rear downforce from the bodywork revised.
- Clutch torque revised for shifter and pad options.
- Added engine power detail on garage.
- Damage revised.
Sauber C11
----------
- Improved performance (less drag, more grip, etc).
- Updated engine brake torque, throttle maps, mixtures and softened turbo pressure build up.
- Reduced drag caused by rake.
- Added undertray points and improved collision detection and aerodynamics while flipping in the air.
- Updated tire construction materials and resolution (more flexible and detailed).
- Improved all tires thermodynamics, wear and grip for wet weather.
- Reduced rubbered path effect on tire grip.
- Reduced grass, dirt, and other terrain types effects on tire temperature.
------
Sounds
------
- Mazda 787B: Improved low rpm power range and high rpm coast sample.
- Porsche 962C: Added high rpm variants for exterior engine.
- Sauber C11: Increased turbo intensity.
- All cars updated to cockpit damping feature.