DTM-E is a great!, but what about mandatory pitstops? In STTC it has been, is it a big problem to do it there,
please? The simulation would be level-up.....
Yes of course, only one pitstop, but it strategic element..when to pit? Races would become much more interesting. Animations are not necessary, only set the correct AI stratégy (as in STCC).
It would be nice if Simbin could give us some official word on pit-stops. I bought this product in good faith that it would replicate the DTM series. "All the rules" etc.....
For what it's worth I think the DTM Experience is excellent. It's my 'go-to' racing game at the moment. Loving the multipayer alpha too. However, the experience feels a little flat without the strategic element that pit-stops and option tyres bring to the racing.
I'm sure pit-stops are coming to R3E at some point. They are an integral part of the upcoming ADAC GT series add-on too. Just an official timeline from Simbin would be appreciated.
I hope, that Simbin (sorry Sector 3 studio) included pitstop and fuel stratégy in DTM 2014 and Race Room Experience. ADAC GT pack is great, but somewhat incomplete.
the adac pack is purely content, so no additional features. WE will try and implement as many features for any of the experiences though. As though some might not be fully implemented yet at release.