Max Verstappen 2016 New Helmet - Spa Onwards

Helmets Max Verstappen 2016 New Helmet - Spa Onwards v1.0 FINAL

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mmpaw37 submitted a new resource:

MAX VERSTAPPEN 2016 (NEW) HELMET - Spa Onwards... By MMPAW44. - Verstappen 'NEW' Helmet 2016 - SPA Onwards

MAX VERSTAPPEN 2016 (NEW) HELMET - Spa Onwards... By MMPAW44.

Here you have the latest version of Max Verstappens 2016 Helmet. This version was introduced at the Belgian Grand Prix and subsequently will replace his previous versions for the rest of the season.

This is my 1st helmet modification for Codemasters F1 2016; And i might add was the hardest...

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Thanks for the helmet i'm using it in my career

21352-1473342967-6ca4cc1b8fe13269659d5021a7bc19a1.jpg
 
Lovely helmet! Ricciardo seems to get problems though when applying this. Singapore at night a nd I see ricciardo having a black helmet with a weird design. definately applied everything correctly
 
So which helmet does it replace, which helmet do I choose to have this skin? Or do I have to put the files in a different place?
All helmet mods replace gen_01 (just because it's first) so I would use that one in case you want to change your helmet.

To use this helmet for career is slightly complicated because the edited .dds is not given but don't worry it will still work:
1. Replace the files in character package with the ones given in the .rar (helmet_s and helmet_d)
2. Open incardriver.erp (asset_groups\animation_package\scenes\incardriver\2016) using Ego Erp Archiver and search for max_verstappen_helmet_d.tga and max_verstappen_helmet_s.tga
They should appear like thishelmet_d.png
If you get an error try using EEA V4.4.

2. Export both files (textures-> export) and save them to a place like your desktop.

3.In EEA search for gen_01_helmet_d.tga and overwrite it with the max_verstappen_helmet_d.tga.dds that you saved earlier (textures -> import) and do the same with gen_01_helmet_s.tga.

4. Save incardriver.erp
 
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