Mechanical Failures Setting in Ace&Pro

I noticed there was some confusion in the first weekend regarding the mech failure server settings. At the moment rules specify Normal for every race, which was also used on server.

I'd like to know if there is interest to change this to Time Scaled to sort of "equalize" reliability for all races. As it's a change that only concerns Ace and Pro, it could be applied midseason if there is interest.
 
It's good as it is at the moment being 'normal'. In GP2 or any real life racing series, they don't time scale failure cars according to a shorter race distance so why have an unrealistic rule and make it 'time scaled'? It's like setting fuel and tyre wear to X2 or X3 according to race distance which is unrealistic and artificial too.
 

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