How do I start this? I really hope someone can help steer me in the right direction. Basically I want to rebuild the first track I made for rfactor (which is a real mess at some of the track joins but could get away with it) and put it in rF2. The track has multiple layouts with over 10 track merges. Most of them are fairly simple but I have 3 intersections a T a Y and a X where I need both sides of the track at the join to curve outwards instead of both sides turning left or right like most joins. I have search for tutorials, watched and read many but nothing I have found talks about what im after. So I hope someone here can help.
Should I wait until the update of btb before starting this?
From what im thinking the whole rebuild and conversion isnt going to be simple. As I believe to get realroad working it should be mapped with the spline so I'm thinking I have to remake each layout so its the main layout with correct spline mapping and have the unused tracks on each layout join the main. Anyone have any thought on this?
Or do I wait until btb update?
Should I wait until the update of btb before starting this?
From what im thinking the whole rebuild and conversion isnt going to be simple. As I believe to get realroad working it should be mapped with the spline so I'm thinking I have to remake each layout so its the main layout with correct spline mapping and have the unused tracks on each layout join the main. Anyone have any thought on this?
Or do I wait until btb update?