Mod cars with Reiza physics

I just wanted to ask whether it is possible to replace the physics (vehicle.hdv and so on) with those provided by reiza. So far i haven't found a successfull way to do this yet, either the car didn't show up or i wasn't working at all...
 
You sure can use Reiza physics in your mod. You just need to direct the cars to the physics in the veh file. The F1 2005 mod is a good example of how to do it. See the entries below in bold.

HDVehicle=F_V10\F_V10.hdv
Graphics=BAR.gen
Spinner=BAR_Spinner.gen
GenString=BAR03
Cameras=BAR_cams.cam
Sounds=F_V10\F_V10_sound.sfx
HeadPhysics=F_V10\F_V10_headphysics.ini

Cockpit=BAR_cockpitinfo.ini
Upgrades=BAR_Upgrades.ini
 
You sure can use Reiza physics in your mod. You just need to direct the cars to the physics in the veh file. The F1 2005 mod is a good example of how to do it. See the entries below in bold.

HDVehicle=F_V10\F_V10.hdv

Graphics=BAR.gen
Spinner=BAR_Spinner.gen
GenString=BAR03
Cameras=BAR_cams.cam
Sounds=F_V10\F_V10_sound.sfx
HeadPhysics=F_V10\F_V10_headphysics.ini

Cockpit=BAR_cockpitinfo.ini
Upgrades=BAR_Upgrades.ini
Unfortunately this in not wotrking for me. Car does not even appear in the spinner
EDIT: Sorry, it is working I used wrong slash. Only when I read you post again I noticed left leaning slash instead of right leaning slash that is commonly used to denote directory. Sorrry
 
Last edited:

Latest News

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 165 87.3%
  • Better structured events

    Votes: 32 16.9%
  • Better structured racing club forum

    Votes: 27 14.3%
  • More use of default game content

    Votes: 28 14.8%
  • More use of fixed setups

    Votes: 56 29.6%
  • No 3rd party registration pages

    Votes: 69 36.5%
  • Less casual events

    Votes: 17 9.0%
  • More casual events

    Votes: 64 33.9%
  • Other, specify in thread

    Votes: 12 6.3%
Back
Top