Mr. Malarkey
Premium
Hello all -
I would like to make a change to the driver model, and I'm not sure how to go about doing it. I was hoping that someone here could help.
Specifically, I am trying to create a new 1950s-style helmet. I've been using the pudding helmet, but I think we deserve a better helmet for that era. But in doing some testing, I've found that when I convert the driver to .fbx, converting him back into .kn5 seems to break something. My new test driver will appear in the CM showroom by himself, but when I put him into a car he doesn't appear. And when I try to run him in-game, I get an error message and CM says that he didn't load.
Can anyone go over and/or provide a link to a step-by-step guide on how to mod the driver? I know it can be done, I just lack the knowledge and/or software to do it.
Thanks in advance!
(I am aware of how to change the skin, and I also know how to change drivers, I just don't know how to alter the model and save it as a workable .kn5.)
I would like to make a change to the driver model, and I'm not sure how to go about doing it. I was hoping that someone here could help.
Specifically, I am trying to create a new 1950s-style helmet. I've been using the pudding helmet, but I think we deserve a better helmet for that era. But in doing some testing, I've found that when I convert the driver to .fbx, converting him back into .kn5 seems to break something. My new test driver will appear in the CM showroom by himself, but when I put him into a car he doesn't appear. And when I try to run him in-game, I get an error message and CM says that he didn't load.
Can anyone go over and/or provide a link to a step-by-step guide on how to mod the driver? I know it can be done, I just lack the knowledge and/or software to do it.
Thanks in advance!
(I am aware of how to change the skin, and I also know how to change drivers, I just don't know how to alter the model and save it as a workable .kn5.)