Doug62
Premium
Hi all. Has anyone used the model replacement function in Content Manager? From what I can understand I should be able to add parts to a car like scoops, wings and even change rims and set it up so only the car skins that are assigned will show these changes.
For example;
[MODEL_REPLACEMENT_...]
ACTIVE = 1 ; set to 0 to disable the whole section (default value is 1)
FILE = model.kn5 ; name of KN5 to work with (to distinguish between LODs or track KN5s)
SKINS = red? ; list of skins to use replacement with (only for cars)
So the model in this case will only so on the Red car.
I've tried some things but are unsure what the file configuration should be. Like dose the config need to be in the Extension folder? If so should the kn5 file be in there to? As it states to keep the model (nk5) close to the config.ini.
Any help or a link to a car that has it working as a example would be great.
Thank you.
For example;
[MODEL_REPLACEMENT_...]
ACTIVE = 1 ; set to 0 to disable the whole section (default value is 1)
FILE = model.kn5 ; name of KN5 to work with (to distinguish between LODs or track KN5s)
SKINS = red? ; list of skins to use replacement with (only for cars)
So the model in this case will only so on the Red car.
I've tried some things but are unsure what the file configuration should be. Like dose the config need to be in the Extension folder? If so should the kn5 file be in there to? As it states to keep the model (nk5) close to the config.ini.
Any help or a link to a car that has it working as a example would be great.
Thank you.