Thanks, lifesaver, been staring blankly at bml files for hoursSKILLSCATALOG.bml, located in DATA\VEHICLES\AI
You have to edit raceperformance values, top riders have 1.0 (kent) or 9.9.9
SBK-X/V8 it will be lager size but it should workHey everyone,
can anyone tell me what format to save the .MIX-files in? I tried them all but they are way bigger than the original file and thus the game won't load.
Or maybe it is an error with the .DDS format of the textures? What format do I have to use for bikes, suits, numbers etc?
What, make the file size smaller?Thank you very much - @polerst just helped me sort it out
No, just find the right setting in the MixFile RemixerWhat, make the file size smaller?
Add them to the textures of your team's suits, maybe.Is it possible, someway, to have sposnsors in diferrent places of the bike? Like on the driver suit, etc....
Where can I find them?Add them to the textures of your team's suits, maybe.
i still cant get it work . I made a driver picture of miself and saved it over the original driver01 picture, repacked the GFXPACK.mix but then i see only white squares instead of textures or get a message that GFXPACK.mix is broken if i repack it using something else than "SBK-X/V8".SBK-X/V8 it will be lager size but it should work
yeah I'm using steam version too, so i don't think that's the problem. Could be an issue with the alpha layer of the image. make sure the game isn't running when you pack the mix filei still cant get it work . I made a driver picture of miself and saved it over the original driver01 picture, repacked the GFXPACK.mix but then i see only white squares instead of textures or get a message that GFXPACK.mix is broken if i repack it using something else than "SBK-X/V8".
Tried also different .dds formats, but nothing helped
i'm playing the Steam version, if it matters anyhow...
I would like to know that too I guess putting logo on the default bike , I dont know I just saying...Is it possible, to make more places for sponsors on bike in private team?