Casey called me yesterday... he'd like to race again
Ducati unfortunately can't provide another bike, so i called his former team boss livio suppo
and he managed honda to provide another factory bike for casey.
So there are 3 repsol factory bikes now... no replacement of existing factory rider...
Casey uses the userspecific bike/suit/helmet/boots/gloves...
It was waaaaaaaaaaaay to early to leave...
So great to see him back on track...
Hmmm... lets bring it in the right order 25.. 26.. 27..
Probably not with a Red Bull helmet thoughJust have a look at this Tuturial
Meanwhile a talked to Luigi Dall'Igna...
He meant "it would be an honor to see what Casey is able to do with his Ducati..."
So Casey got another testdrive...
Breaking news. He did it again.Just have a look at this Tuturial
Meanwhile a talked to Luigi Dall'Igna...
He meant "it would be an honor to see what Casey is able to do with his Ducati..."
So Casey got another testdrive...
I think Casey Stoner is an absolutely exceptional talent, but that comment always bothered me. Highly inaccurate for starters and bred in anger over the incident. If I was Rossi at that age, I'd have clocked him."Obviously your ambition outweighed your talent" thing...
The latest update from Milestone isn't listed on Steam.
Only updates 1 and 2 are. So there's no changelog. Yet people say it changes something very deeply..
I can't update my game because I would lose all my modded files and I'm running low on space
Can someone report what it changes? Which files?
I don't think that file is causing crashes.All I can say so far is that the file that is causing incompatibility between Dyego's Real Challenge Physics mod BETA 3.0 and the updated patched version of Milestone's standard game is the DB_IDEALTRACKSTIMES.BML file within the DB folder of Dyego's BETA VERSION 3.0 files. What exactly the DB_IDEALTRACKSTIMES.BML links to that has changed in Milestone's game files I am really not sure..????? But if you integrate Dyego's BETA 3.0 files with the latest patched version of the game but omit to include Dyego's DB folder and its contents (i.e. the DB_IDEALTRACKSTIMES.BML file) the game starts and runs and you can load all of the tracks..
I would take the precaution of backing up your entire motogp 17 folder before you next start up Steam. That's what I did but my back-up somehow got corrupted on my usb memory stick. At least that way you can play all of the mods correctly in Steam offline mode.
This is so frustrating but I am hoping that our very clever modders can find a permanent fix for this problem.
@Jonix, if you see the file, they now putted a sector time for each difficulty of the game... It means: 4 Sectors x 4 Difficulties x 8 Classes x 2 Weathers = 256 itens to change for each track (18) = 4608 sector times to change...I don't think that file is causing crashes.
There are other files is DATA\DB\ that are more important and most likely to cause a crash