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Misc My team 3D models (pit_gantry and garage_livery) 2020-08-18

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Michael Sandee submitted a new resource:

My team 3D models (pit_gantry and garage_livery) - 3D models

These are the first 3D models I ever extracted for a F1 game.
This is mainly for whoever wants a little more realism into the game.

The garage livery unfortunately has to be updated for every track which means 22 f1_team erp's
The pit gantry however only once in the pitstop.erp and if I am correct would be the pitstop_gantry_a_da_tif.


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How did you extract the 3D models?
Awesome models btw!

With F1viewer, you have to extract the resource files there are model files and these you open up with F1 viewer. There is one big problem, the wireframe is all messed up so it needs to be cleaned up in 3D software.

There will be an update to this because the logo files are in the livery as well. With this I mean that where the logo has a white background and will stay white if you do t edit it.
 
Where would I find the garage-livery file that needs to be replaced? I’ve changed the file to my team colors but no idea where it goes. Thanks again great stuff.
 
Where would I find the garage-livery file that needs to be replaced? I’ve changed the file to my team colors but no idea where it goes. Thanks again great stuff.

27.jpg


These are the correct settings when you save the files.

28.jpg
 
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Thanks for the reply. So you have to update every track with the garage_livery file?

EDIT: I just read your overview comments and answered my question thanks
 
can you please screen shot the actual Intel Texture Works settings? I’m having a hard time finding that setting you‘ve provided above. Thanks so much
 
Thanks so much I really appreciate it

So I tried 2 settings and the garage stays white/gray for some reason
First setting was the one above here and the other was the one you save car files with, it could be because I'm on my laptop and it isn't the most powerful one.
I won't be on my pc until next week so hopefully you will have more luck.
 

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