New Build Update Next Week

New build update next week YeY!!!!

New mini HUD with damage indicator, engine wear indicator that will flash when you over rev, brake wear indicator, tyre wear indicator, fuel usage, push to pass indicator so you know when it's activated. You can now choose how much fuel to start a race with, so you will be able to refuel in pit stops now. There will be a FFB indicator so you can avoid clipping. FFB updates with new options, you will be able to match your wheel input with the onscreen graphic from the car setup without delving into menus. FFB multiplier so you can set FFB for each car. You will now be able to save setups. Grid sizes will be bigger in single player. They want to have 40 grid in mulitplayer and will be hosting races to test servers soon. GT3 physics update. They are reviewing all the GT3 cars to be able to bring them up to date for physics, suspension, aero performance, balance of performance etc etc. They are looking at regrouping some content into realistic classes, ie prototypes in the same class, Radical and Daytonas with the LMP1/2.
Multiclass support planned for the next update, single player mode.
Laser Scanned Nordschliefe should be out just after the update, apparently only 1 guy did this, took him a year. They are looking at adding lap based races.
They have some tracks that they have already started that they want to complete, plus maybe adding tracks from Race07 and STCC.
They will be looking at adding flag support, blue flags for AI will be in this update. They might get out of the way when lapping them now.

What an Update!!!!! :)
 
  • Deleted member 217114

This game is becoming my favorite circuit sim racing game, but still have a big love for automoblista and AC.
 
yep ... disconecting players are issues in all public races accross all sims ... quite anoying .. basicaly don`t qualify, navigate through first corner carnage, catch leading pack, lap on decent pace, don`t push, wait for them to wear of tyres, run out of fuel or crash and collect 1st - 3th place ..
Now and than you find players capable of running 2-3 wide, clean overtake or human decency and have great race.. but usually not best experience even when comparing to AI racing ...
 
Oh, the wait just got better. :D
https://forum.sector3studios.com/index.php?threads/gtr3-class-update-march-2016.4598/

Quick summation:
Bentley will be released some time in April (pending Bentleys approval)
All GTR3s have had a physics overhaul, and the P4/5 has been BoP'ed and moved from GTRX to GTR3.
Furthermore, they're planning to add the Mustang to the GTR3 class, along with the McLaren 650s GT3.
....And they're teasing with two more so far unknown additions to the GTR3 class.

Not to mention that they're working on a physics update for the Gr. 5s which should be next.
And they're working on making a single-make Pagani Zonda pack. :)
 
Quite excited about Group 5. As for GTR3, physics update is cool and I am always happy to have more cars to play with but I would like it even more if they were adding new categories, a bit like what they did with the NSU.
 
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