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Tracks Oschersleben Track 2017 1.1.4

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Mortal submitted a new resource:

Oschersleben Track 2017 - Motorsport Arena Oschersleben 2017

Oschersleben Track 2017 WIP for Assetto Corsa

v1.1

Works in progress circuit, updates, optimizations, fixes etc...

DB7AFA3BD6C75A722A576BBBFA192EA272C2B3E7

63BEEDC08235F451BF9FF6D2A132029129317082

44B74299963F38A732DBF66B61312D94B19B8A41
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I just tried it out. With exception of a few details it is exactly the same as the one I had from Mitja. He is named in the credits, so I guess it may be OK ?
My CM sees it as the same track.
 
16,000 DIP is pretty close to a new record for me. Join together as many objects that share the same material as possible to try and get it down to a manageable number.

upload_2017-8-29_12-58-5.png


Also the road surface is a tad low poly in a few turns.
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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