Lol, may ask what that does?Yup push accelerator and brakes fully down a few times in the pits or on the start line. Makes a world of difference.
Calibrates the axisLol, may ask what that does?
On the 458 gt2, the wheel animation isn't 1:1 with your physical wheel?OT, what about the steering, do you guys have to rotate them too (pits or before start) to calibrate? My G27 is set to 900 (both Profiler and in-game) and 450 in Options-View, but when driving the 458 GT2, the wheel is too sensitive and rotates too fast. Tried setting wheel to 720 and appeared better (more loose), but I thought AC should automatically set this.
I am not sure I'm buying that, setting your brake pressure is standard even on old cars. Little more pedal, little less pedal. I don't know why it's not there but having to find a point where your brakes don't lock short of the point they decide seems a little odd in a modern sim. If I'm not mistaken it's the only one that doesn't.It's not that they can't, it's that Stefano doesn't want to until there's more variability in the braking system - as is, people could just calibrate it so 100% on the brake pedal is just short of locking up and then do that in every corner.
Once brake temperatures are modeled they might reconsider since there's a little more range in usable brakes.
Havent checked last update but before I had to activate ABS because it was imposible not to lock up brakes in gt3 cars with my g27 pedals.
Well, you can always brake 500 meters before but forget about been fast.
Gt3 cars have ABS in real life...