The computer gaming community in general has shifted focus over the years. Where people once stuck with some games/sims for years, the trend now is to master a sim, or play completely through a game, as quickly as possible and move on to the next one.
This is exemplified by an appalling (to me) blog I read a few years ago. The person was speaking of Skyrim, (paraphrasing)
"I created a character and explored a cave, fought some creatures, found some loot. Went to a town, talked to some NPCs, visited another cave. Noticed I'd been playing three hours! I don't have time to talk to every NPC to get quests. I don't have time to look in every nook and cranny for loot. I like a game I can play though in 12-15 hours and move on."
An online game I played years ago basically died from this attitude. You advanced through six worlds, each more complex than the last. Most players, as they moved from the first to second world, would create a new world one character, and continue this as they advanced through the entire game. So all worlds had decent populations and there were many experienced players on each world to act as mentors. This all changed, the devs lamented that most new players merely wanted to zip through the entire game as quickly as possible and move on.
Years ago I noticed this trend with newcomers to race sims. No one wanted to learn to drive the cars, no one wanted to learn to tweak setups. They just wanted to hop into their favorite car, win every race in the game, and move on. So many posts of "do you have some setups I can download, I don't have time to make them myself". (Yes, and here's a pair of shoes from an Olympic sprinter, wear them and you'll run as fast as he does.)