Parco Roccio

Tracks Parco Roccio 1.00

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Is this track a real historic track or is it fictional?
I'm pretty sure its fictional, I'd say its a 1960s fictional track. Its pretty awesome!

EDIT: The track is beautiful, and I created a track map using Content Manager. But the AI needs some help. At the start the inside line always starts running into the wall which slows them down. Then the first corner often has some weird lines by the AI cars and they often go super slow. Finally, on the second straight the cars will often go off the grass a bit on the left, which wouldn't be the biggest issue except they hit that rock pillar about half-way down and go careening back across the track.
 
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Hello,
thanks for your job but I have a problem with brake marks.
 

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Hello barcika,
this track looks very nice (as all your tracks) but I can't play AC on my old PC. Could you release it also for GTL, please?
Thank you for your understanding!
Best regards,
Lee
 
Here is my noble remarks:
Starting with the lots of repeating spectators row, bit unrealistic
Some black wires, are floating true the air, better to remove these, because they also shimmer in VR.
Very low poly rocks.
First house after the start is has see true walls.
BTW, why not update those brake lines faults first as been wrote here above?



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