Dennis
RedShift Racing
Release notes
This hotfix allows every driver in a private race to finish their last lap, which is good news
Online - Implemented a work-around that should fix the issue where at times only two peer-to-peer lobbies would appear in the browser.
Online - Reworked the dynamic race-end timer feature. In public races, the timer is 75% of the slowest moving car's lap time. In private races and passworded public races, the timer is 150% of slowest moving car's lap time.
Other - UDP integration (Tim will post further details in his dedicated thread covering this topic)
This hotfix allows every driver in a private race to finish their last lap, which is good news