What ever it is or becomes, please, make it modable!
The sad thing is that near everything is becoming "The public wants what the public gets"Every race sim is "moddable", just not always easily moddable. Track creation can be relatively simple with a WYSIWYG editor or quite complex with design via spreadsheet. Car creation can use standard format 3D models or some arcane proprietary format requiring conversion (which may or may not give good results). Files can be buried in encrypted containers or loose for easy editing.
An argument can be made for either extreme. Easy modding means a plethora of mods, of varying topic, quality, and realism, which of course is quite subjective. Difficult modding means fewer mods but generally higher quality.
Then there is the issue of how easy is it to install a mod. We all like to just drop a track or car into the proper folder and it appears in a game menu; but there are those sims where you cannot add anything, only replace, so constant decisions of "do I want this track or that track? this car or that car?" (for some reason this seems the standard for rally sims, though the old F1GP series was this way also), leading to third party utilities for file swapping (which sadly often do not survive new versions of windows, remember GP3Commander or N3PlayerPicker?).
It does seem the trend lately is towards sims being more and more difficult to mod. Recently I downloaded a sound set for a newer sim, thinking I could adapt it, or at least the sound files themselves, to GTR2. I wasted an hour downloading and trying four different programs before successfully extracting the files from the container, only to end up with an assortment of wav and ogg files with gibberish file names of no rhyme or reason and no discernible cfg or ini file to delineate their usage.
I think too many designers are taking the Micro$oft approach to programming - "use my program my way" - deeming any editing or modification to be the work of devious hackers.
Just my 1cent worth.
The sad thing is that near everything is becoming "The public wants what the public gets"
The sad thing is that near everything is becoming "The public wants what the public gets"
This is great to hear.From the GTR Revival press release:
Modders will be thrilled to hear that the modding scene in GTR 2 that inspired a generation of modders and future developers is front and central in GTR Revival’s design.
Thankfully, GP4 utilities like GPx Patch, CSM, and TSM still work on modern Windows. That'd be a huge shame if they didn't.but there are those sims where you cannot add anything, only replace, so constant decisions of "do I want this track or that track? this car or that car?" (for some reason this seems the standard for rally sims, though the old F1GP series was this way also), leading to third party utilities for file swapping (which sadly often do not survive new versions of windows, remember GP3Commander or N3PlayerPicker?).