Hi, I am learning to do some mods and for some reason my textures won't export correctly from blender. Leaving a car with a matte look and no transparency in the windows.
There is no texture export from blender, its all about the persistence file (....fbx.ini) , if you dont have one, you must set all shader settings from scratch.
(Edit: generated with this menu item in ksEditor, and auto-loaded along your fbx-file if existing)