Hi Guys,
I was wondering if there is a way to have a Plugin or tool to change the values in the AIW files for a track without the need to repack and reinstall the tracks.
Currently this can be done manually however then we have to repack and reinstall the tracks.
For an offline player with multiple tracks this is a bit tedious.
Background -
1. On the same difficulty settings the AI are faster on some tracks and slow on some
2. Also I am better at some tracks and poor at others
3. By adjusting the worstadjust, midadjust and bestadjust values in the AIW
- I am able to keep the overall AI strength the same in the UI (100%)
- I am able to adjust the AI for each track exactly to the difficulty I like ( such that I am in the bottom half of the grid)
- Combining this with the RCD files this ensures over multiple races I am in a tight fight with the same 2-3 drivers.
Any thoughts or pointers would be great.
Regards
EDIT: The final aim (holy grail) is sort of to have adaptive AI. After each race, check players fastest lap & check AIs fastest lap (or average lap time) for a particular track.
If the difference is below or above a certain value (configurable parameters e.g. if player lap is faster by 0.5 secs or 0.2 secs) then adjust the track AIW to speed up (or slow down) the AI. Increases could also be configurable (e.g. steps of 0.02)
I was wondering if there is a way to have a Plugin or tool to change the values in the AIW files for a track without the need to repack and reinstall the tracks.
Currently this can be done manually however then we have to repack and reinstall the tracks.
For an offline player with multiple tracks this is a bit tedious.
Background -
1. On the same difficulty settings the AI are faster on some tracks and slow on some
2. Also I am better at some tracks and poor at others
3. By adjusting the worstadjust, midadjust and bestadjust values in the AIW
- I am able to keep the overall AI strength the same in the UI (100%)
- I am able to adjust the AI for each track exactly to the difficulty I like ( such that I am in the bottom half of the grid)
- Combining this with the RCD files this ensures over multiple races I am in a tight fight with the same 2-3 drivers.
Any thoughts or pointers would be great.
Regards
EDIT: The final aim (holy grail) is sort of to have adaptive AI. After each race, check players fastest lap & check AIs fastest lap (or average lap time) for a particular track.
If the difference is below or above a certain value (configurable parameters e.g. if player lap is faster by 0.5 secs or 0.2 secs) then adjust the track AIW to speed up (or slow down) the AI. Increases could also be configurable (e.g. steps of 0.02)
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