Polygons quantity in the 3d model of the cars?

Well, that's the question:
i'm working over new retro cars, and i want to know if the polygon limits in the cars is the same in the new automobilista sim.
In the future, we can use better models (with more polygons)?
When we shall have the new driver (animated)...what about the polygon quantity?

Sorry by my english, is too basic

Greetings mates !
 
Well, that's the question:
i'm working over new retro cars, and i want to know if the polygon limits in the cars is the same in the new automobilista sim.
In the future, we can use better models (with more polygons)?
When we shall have the new driver (animated)...what about the polygon quantity?

Sorry by my english, is too basic

Greetings mates !
Sorry, i cant help u, but im a bit prying. :rolleyes: I like these cars too. Which year of the retros u make ?
 
Well, that's the question:
i'm working over new retro cars, and i want to know if the polygon limits in the cars is the same in the new automobilista sim.
In the future, we can use better models (with more polygons)?
When we shall have the new driver (animated)...what about the polygon quantity?

Sorry by my english, is too basic

Greetings mates !
I doesn't really matter on how much your polygon limit you have.. you can make it as big as you wan't.


BTW any progress screenies you wanna share with us?
 
I doesn't really matter on how much your polygon limit you have.. you can make it as big as you wan't.


BTW any progress screenies you wanna share with us?

240x1ye.jpg


This is 761 March, in LODX
Have 56500 polygons, 4000 more than the reiza BT44 in the best lod.....
 
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