It's so hard to be sure of anything, because Carlswood is hardly realistic feeling or looking.
Do you think a 'white room' is a good idea. Turn off the diffuse lighting and run just a little ambient, and then have the envmap reflecting high emission materials in the scene (kinda like a HDR studio environment map)
now that i do like. euro style
thanks Boomer, compression=0 &alpha_to_coverage=1 made it a lot better, too many things to remember these days...
some screenies, using a tga texture which I cleaned up the alpha a bit better, enlarged the wire mesh loops slightly. My bump-mapped sand's in shot too.
Thanks, yet i've updated it's .ini , added lights ect... i think i'll make a new dashboard!Heh! That is soo cool! I remember driving it alot on Four Oaks,
it seemed like the perfect vehicle for the dam area. Funny thing,
I forgot all about my Four Oaks update (Elan Valley).. have to get
back to that one some day..
Thanks need some texturing!nice laguna!
what do you think...?
A little preview...i'm working on a cg- shader for this beauty...
View attachment 28960
what do you think...?
i have only a GTS250...the FPS is some times verry low...some where arround 12-20...Looks very real. You have a good GPU
i have only a GTS250...the FPS is some times verry low...some where arround 12-20...