Project 22

MGP22 Project 22 V2.0

Login or Register an account to download this content
BIKER7202 submitted a new resource:

Project 22 - A mod that attempts to improve and update MotoGP 22

Similar to my Project mods from last 2 years, this mod attempts to fix issues with MotoGP 22 and keep it up to date.
I'll be frequently updating the mod to add new things, so keep an eye out for updates.


What's Included So Far
- Added real life rider pictures for MotoGP, Moto2 and Moto3.
- Corrected team colours for all teams.
- Corrected Yamaha 2022 liveries.
- Corrected Tatsuki Suzuki main colour.
- Corrected bike livery for Gabriel Rodrigo.
- Corrected leathers for Jake Dixon.
-...

Read more about this resource...
 
Thanks for your work so far!

I had a look at the AI skill file and the riders order and I think the order in the file is identical to the order in the "Pilots" db table.

I started with first entry and it was indeed Eddie Lawson, then went to the bottom and counted 27 riders upwards (Nakagami) and another 7 (Marquez) and made them really bad:

motogp22.jpg



Wanted to share it in case you did not figure it out yet! :thumbsup:
 
Thanks for your work so far!

I had a look at the AI skill file and the riders order and I think the order in the file is identical to the order in the "Pilots" db table.

I started with first entry and it was indeed Eddie Lawson, then went to the bottom and counted 27 riders upwards (Nakagami) and another 7 (Marquez) and made them really bad:

View attachment 562203


Wanted to share it in case you did not figure it out yet! :thumbsup:
Thank you, they do tend to be similar to the db_pilots but then sometimes they differ. I'll have a look into it when I get chance :)
 
Hey, thanks a lot for your work.
Can you make tweak on auto brake ?, some circuit had worse auto brakes, like braking too early. for example on motegi or valencia.
 
I have a question? Are the textures of last year's game compatible with the new one? i mean the models are more or less the same, so the textures should work right?
 
I have a question? Are the textures of last year's game compatible with the new one? i mean the models are more or less the same, so the textures should work right?
Majority seem to work yes, Suzuki has a very slightly different front end so the texture needs to be adapted very slightly
 
BIKER7202 updated Project 22 with a new update entry:

Update V1.1

Updates
- Updated mod to work with newest patch.
- Fixed Honda number placement.
- Added wheel covers for some Moto3 teams.
- Corrected suit brand for Jaume Masia.
- Corrected suit brand for Taiyo Furusato.
- Corrected boot brand for Jaume Masia.
- Corrected boot model for Mario Aji.
- Corrected boot model for Taiyo Furusato.
- Modified suit texture for Daniel Holgado.
- Modified pit canopies for some MotoGP Teams.
- Modified mechanics that walk in the pitlane.

Screenshots...

Read the rest of this update entry...
 
Hey, Since I'm cannot update MotoGP 2 from official update, can you apply official MotoGP 22 update to mod please ?, also Honda RC212V 2022 new aero.

Thank you very much.
 
As always a great job Biker! You could do this year liveries of the motorcycles with the tobacco brands, since last year it could not be.
suzuki 2009.png

ducati 2009.png


barros 2002.png

fortuna 2002.png


fortuna.png
marlboro.png
gauloises.png

camel.png

rossi 2000.png


I hope it can be done, this could make the game much more beautiful.
 
Back
Top