Hello!
I have reinstalled Project CARS 2 recently as it is one of the handful of simulators to include Daytona and a recent IRL event inspired me to drive on it.
I have criticised Project CARS 2 in the past for not looking particularly good in motion. This is mostly caused due to the subpar implementation of Anti-Aliasing. I have a 1080p monitor, which of course magnifies this problem. There are many threads on the internet about this topic, with no real "solution". I am writing this thread to provide a new idea for people who search the internet on this topic to try.
At 1080p MSAA High is not enough. SSAA at Medium looks kind of on par, maybe a bit better, but the performace is lower especially at times when lights play a role. SSAA at High to my eyes looks decent, the performance at night time however drops significantly. Daytona pits at the start of the session provides about 30-35 FPS on my 5700 XT.
The best solution I found was enabling Virtual Super Resolution in the AMD Radeon Software (NVIDIA has an equivalent feature) and playing the sim at 1440p with MSAA at High. It is more demanding of course as it is super sampling, but I am able to keep my frame rates around 60 or very close to 60 in the most demanding situations, and it looks on par at worst to SSAA at High - with much better performance. The UI doesn't get blurry either. So if you stuggle with setting up AA in Project CARS 2, give this one a try!
Happy racing!
I have reinstalled Project CARS 2 recently as it is one of the handful of simulators to include Daytona and a recent IRL event inspired me to drive on it.
I have criticised Project CARS 2 in the past for not looking particularly good in motion. This is mostly caused due to the subpar implementation of Anti-Aliasing. I have a 1080p monitor, which of course magnifies this problem. There are many threads on the internet about this topic, with no real "solution". I am writing this thread to provide a new idea for people who search the internet on this topic to try.
At 1080p MSAA High is not enough. SSAA at Medium looks kind of on par, maybe a bit better, but the performace is lower especially at times when lights play a role. SSAA at High to my eyes looks decent, the performance at night time however drops significantly. Daytona pits at the start of the session provides about 30-35 FPS on my 5700 XT.
The best solution I found was enabling Virtual Super Resolution in the AMD Radeon Software (NVIDIA has an equivalent feature) and playing the sim at 1440p with MSAA at High. It is more demanding of course as it is super sampling, but I am able to keep my frame rates around 60 or very close to 60 in the most demanding situations, and it looks on par at worst to SSAA at High - with much better performance. The UI doesn't get blurry either. So if you stuggle with setting up AA in Project CARS 2, give this one a try!
Happy racing!