You can prioritize whatever you want, simple fact is that a lot of these issues shouldn't have been in a gold release if the game was properly tested before release.
That the focus needs to be on single player first I totally disagree with. This game was sold to us, similar as with AC, as
a working multiplayer game. If that 10% - 20% of online players doesn't matter anymore to developers they should not include multiplayer features at all and skip it and fully focus on career and offline play, or even better: completely ignore us PC sim racers as we aren't 10% compared to the bigger console crowd either.
"From listening and seeing how our WMD community have played Project CARS throughout development, and from seeing how racing fans play other titles out there, we hope that all these features listed go a long way in ensuring Project CARS' online play is not only authentic and intense but also seamless and efficient".
In what universe is MP seamless and efficient with this game?
After running daily events for the last two weeks it has been everything but seamless and efficient. It has been a nightmare to get players in a dedicated (invisible) hosted room and once they get in and on track the stability has been awful: random disconnections, synchronizing issues, timing bugs, an extremely basic and unstable dedicated server tool, unstable Steam lobby, weird design choices, silly low amount of grid slots on some tracks, and a total lack of basic server features that sim racing league admins all over the internet have been using for over a decade now with other sims.
But when it works the immersion in pCARS is second to none as I am honestly blown away by how fabulous it looks with the weather changes, beautiful day / night transitions, awesome looking GT and LMP cars and the most iconic endurance circuit in the world: Le Mans
and that alone is worth the price of the game for me if it would actually work properly online.
But, that misplaced hype of most authentic racing game to date: absolutely not. For such a qualification too much is broken or not even included. For years I have been reading that this game doesn't have a publisher (big bad EA) so who decided to rush out this untested and unpolished PC version full of bugs then?