This depends.. It might be just physics.Hi, I have a question. When I put the car in reverse and drive wheel acts strange. It just spins left and right when I drive on a straight road, any idea?
My 1995 Mercedes c class did the same when driving backwards and not holding the wheel tight and completely straight.
When you let the front wheels turn a little bit, they tend to flap to full lock.
That's due to the caster working the opposite way. The wheel wants the rotate 180°.
Does it work normal when driving forwards?
Then it's just assetto corsa...
You can use ffb clip but it won't improve things.Hi...thanks a lot for the lut setting...it makes my g29 now comparable to the T brand...is it okay to use ffbclip app with the lut setting? Currently used the "recomended"...
The recommend lut stays below the clipping limit and then boosts the ffb between the ffb clipping meter and the wheel controller.
So ffb clip won't see any clipping and then raise the gain, which will definitely give you clipping since the Logitech controller has a limit too.
On the lightest preset, the gain will probably stay the same but it won't lower it.
But I wouldn't use ffb Clip anyway because it will put all cars to exactly the same average strength. Not gain, but strength.
Each car, at 100% gain, has a different "ffb shape". More spikes, less spikes, stronger spikes etc. It's the physics of the car.
Now ffb clip applies some averaging algorithm and puts every car to the same level of clipping.
So I prefer to stay a little bit below too much clipping and have some stronger cars with a bit more clipping and weaker cars with less clipping.
The average strength will feel differently, how it is supposed to be.
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