David O'Reilly
A bad quali means I can go forwards in the race.
I dont know how many of you have tried or are using this plugin. Its on the ISI site.
I installed it yesterday.
I ran a race vs AI at Spa in the ASR 1992
The 3 laps race at the Nordschliefe in the MX5 (what I call the spec Miata).
Today I did 35 laps practicing in the FR 3.5 at Magny Cours.
There is a good explanation on the site but in essence rather than locking your view to the car and having the world move around and up and down, it makes it work more like the human eye and brain deal with it.
I like it a lot. Its increased the realism of the view and the immersion.
In the MX5 at Nordschleife for example if the car was getting up on its side a bit your view stays largely (adjustable) fixed on the horizon and you see/feel the side of the car sort of higher than adviseable.
Over dips and compressions your head drops a little (in a crash in the MX5 I think I saw the floor).
Over jumps the car drops away under you a bit.
Anyway I drove it and thought "nice but will I be slower"
After increasing look ahead in Controller settings gradually from 0% to 50% I now sort of look where I would in a car. More to the apex and see where I am steering and the divergence as the chassis catches up. I think its helping me catch slides.
I went quicker in my last race lap than my (admittedly short) practice in the MX5. But that was 1st time too.
So today in the FR 3.5 practice went well and I have been finding pace anyway as I havent driven this track for 15 years. But the realheadmotion plugin cant have hurt as I found another second which was my target for today.
So thought I would share this with you. Happy to hear from anyone who has also tried it.
David
PS I have so far left the adjustments on default which seems quite nice.
I installed it yesterday.
I ran a race vs AI at Spa in the ASR 1992
The 3 laps race at the Nordschliefe in the MX5 (what I call the spec Miata).
Today I did 35 laps practicing in the FR 3.5 at Magny Cours.
There is a good explanation on the site but in essence rather than locking your view to the car and having the world move around and up and down, it makes it work more like the human eye and brain deal with it.
I like it a lot. Its increased the realism of the view and the immersion.
In the MX5 at Nordschleife for example if the car was getting up on its side a bit your view stays largely (adjustable) fixed on the horizon and you see/feel the side of the car sort of higher than adviseable.
Over dips and compressions your head drops a little (in a crash in the MX5 I think I saw the floor).
Over jumps the car drops away under you a bit.
Anyway I drove it and thought "nice but will I be slower"
After increasing look ahead in Controller settings gradually from 0% to 50% I now sort of look where I would in a car. More to the apex and see where I am steering and the divergence as the chassis catches up. I think its helping me catch slides.
I went quicker in my last race lap than my (admittedly short) practice in the MX5. But that was 1st time too.
So today in the FR 3.5 practice went well and I have been finding pace anyway as I havent driven this track for 15 years. But the realheadmotion plugin cant have hurt as I found another second which was my target for today.
So thought I would share this with you. Happy to hear from anyone who has also tried it.
David
PS I have so far left the adjustments on default which seems quite nice.