Paul Jeffrey
Premium
The impressive Group C mod for rFactor 2 has been updated - now at version 1.1.
Developed by the MAK-Corp sim racing modding group, and available for Studio 397's rFactor 2 racing simulation, the Group C Mod is a three car collection of some of the most iconic, powerful and impressive racing endurance cars ever created - and it is available for free for us to enjoy in our virtual racing hobby!
Containing the Sauber C11, Porsche 962C and Mazda 787B of the 1991 WSC season, the cars are a truly wonderful representation of one of the finest eras of sportscar racings long and illustrious history. Featured unique and detailed physic sets for each machine alongside all the latest rFactor 2 goodies available within the increasingly impressive sim, this new build to version 1.1 is indeed a welcomed and pleasing update to what is already one of the standout pieces of content in rFactor 2.
Available to download now from the Steam Workshop, you can check out the V1.1 update notes below:
- Removed inside double skin 3d mesh for all cars bonnet glass - with new shaders since last update, is no longer needed.
- Fixed dark side windows on 787b, now looks like other cars.
- Animated wipers added to 962c and C11.
- All wipers are fully operational and clean glass etc.
- All windows for all cars re-exported with new uv for rain.
- Rain on all car bodies/banner has been added and water direction movement configured as well.
- Re-exported all car liveries with removed wiper shadows inside them because they now move and look wrong.
- Edited and re-saved the Templates pack with all car changes if templates are wanted by you guys.
- All cars have new backfire instead of old backfire - thanks s397.
- RPM light added to 787b.
- Lods made and added for all cars.
- Improved mirror mapping on all cars
Rain racing - Please disable reflections in-game when racing in rain due to reflections in wet weather not working correctly on windscreen areas outside of the wiper clean area and because these windscreens have a lot of non wiper area compared to most due to windscreen shape, therefore making it more visible.
Apologies for another template change, it was un-avoidable and had to be done to accomodate rain support properly.
Physics
- Manual Documentation updated to v1.1.
- All Cars - Added aerodynamic upgrades to force AI run different setups on certain tracks
- Revised slick tyre's grip loss on rain
- Revised heating of wet tyres on dry condition
- Revised clutch torque on shifter to avoid abuse on downshifts
- Revised grip on AI front tyres
- Revised FFB options on upgrades
- Removed blip sound while using shifter (again)
- Modified WSC turbo hitch for better handling
- Revised fuel consumption for each turbo step on both engines
- Revised slick tyre's grip loss on rain
- Revised heating of wet tyres on dry condition
- Revised clutch torque on shifter to avoid abuse on downshifts
- Revised FFB options on upgrades
- Rob Wollek added to car #86
Sauber C11
- Increased drag and fuel consumption
- Reduced engine life and increased damage when revving over 7000rpm
- Increased dry tyres grip in the wet to be balanced against the other cars
- Improved AI drivers suspension and performance on different track conditions
- Revised FFB options on upgrades
- Improved interior engine sound L/R balance
- Updated Porsche 962 turbo sounds
- There are 4 exterior engine sound variants for Porsche 962 (1 for WSC, 3 for IMSA)
- Mod Production Manager: Petros Mak
- Mazda 787B 3D Vehicle by: Ionut Nicolaescu
- Mazda 787B 3D Vehicle Updates by: Dmitriy Barishev
- Porsche 962C 3D Vehicle by: Dmitriy Barishev
- UV Mapping Mazda 787B by: 1st set by: Bernd Boehm. Re-Mapped by: Lukasz Kacprzykowski
- UV Mapping Porsche 962C by: Juandi Sanchez
- 2D Textures by: Doug Parker, Nigel Phelan
- New Skins from v0.95 by: Arturo Pereira, Damian Baldi, Daniel Gomez
- In-Game Specialist: Liquid4653
- rFactor 2 Physics 787B, 962C by: Damian Baldi
- rFactor 2 Physics C11 by: Alvaro Perez
- Sounds by: Alvaro Perez
rFactor 2 is a PC exclusive racing simulation available worldwide via the Steam network.
Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..!
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