Paul Jeffrey
Premium
Studio 397 have today released a new build to the rFactor 2 racing simulation, alongside a new PBR shader update and refresh of the popular Indianapolis Motor Speedway circuit within the sim.
Studio 397 have today released both a new build update to the core rFactor 2 simulation, alongside the much anticipated refresh of the classic Indianapolis Motor Speedway Steam Workshop circuit for the title.
In terms of the build update, the new release today adds a number of fixes and quality of life improvements to the title - the most recent build in what the Dutch development team have promised is the start of a concerted effort to address many of the outstanding issues within the simulation.
Build Update Notes
Indianapolis Motor Speedway Update
In other rFactor 2 news, the studio have also deployed a new update to the free Indianapolis Motor Speedway circuit, adding a wide range of improvements to one of the older circuits within the simulation.
You can check out the changes in the latest build notes below:
Original Source: Studio 397
rFactor 2 is available now exclusively on PC.
Got questions? Our community have answers! Check out the rFactor 2 sub forum here at RaceDepartment for a great way to engage with your fellow fans of the simulation.
- Indianapolis 2020 V1.06 released.
- New build update addresses the first pass of fixes and optimizations.
- Build update available as opt in release candidate.
Studio 397 have today released both a new build update to the core rFactor 2 simulation, alongside the much anticipated refresh of the classic Indianapolis Motor Speedway Steam Workshop circuit for the title.
In terms of the build update, the new release today adds a number of fixes and quality of life improvements to the title - the most recent build in what the Dutch development team have promised is the start of a concerted effort to address many of the outstanding issues within the simulation.
Build Update Notes
- We’ve removed the Max 2012 plugins as they no longer work, and provided the last working Max 2017 plugins. We have no intention to upgrade them any longer as we can’t get these versions of Max any more to test. Furthermore, we urge the modding community to upgrade to current Max versions.
- Fixed: Reflection mapper in Scene Viewer, so it renders from the same point as the user sees.
- Fixed: Bind a mouse click to any input control.
- Fixed: Issues with showroom performance.
- Fixed: Missing error prompt when textures are missing from content.
- Fixed: Issue with a white screen you get when you try to assign a control.
- Fixed: Visible damage sometimes corrupting car bodies, to properly fix the hotfix that temporarily disabled the visible damage.
- Fixed: Issue where clouds could show similar corruption as car bodies.
- Fixed: Showroom Upgrades not displaying which require MAS Files.
- Fixed: Glitch where “the lights would suddenly go off” when transitioning from light to dark at dusk.
- Fixed: Exploit where you could still set the FE car to use 250kW in the setup in a race when that setting is reserved for “attack mode”.
- Fixed: Overlays would not correctly follow the attack mode countdown timing.
- AIW Editor: Added new line smoothing option, and added soft selection for manual adjustments.
- Added an internal option to the player.json to turn off multi-threading in the UI. Defaults to “on”.
- Added code support so we can detect a disabled Steam overlay, to warn you about why a shopping cart won’t show up.
- Changed how a dedicated server shuts down when asked so it no longer crashes with a non-zero return code.
- Pausing sessions in a dedicated server will now only pause the first one.
- Increased an internal timeout when talking to Steam to give it more time before we give up or retry.
- Scene Viewer Changes: Moved Web UI Port to 5396 by default and added support for up to 128 scenes in configuration file
Indianapolis Motor Speedway Update
In other rFactor 2 news, the studio have also deployed a new update to the free Indianapolis Motor Speedway circuit, adding a wide range of improvements to one of the older circuits within the simulation.
You can check out the changes in the latest build notes below:
- Update of 2013 Release to 2020.
- Replaced 2013 layout with modern equivalent
- Full PBR Conversion of all assets
- Replaced Crowds with new assets
- Replaced Marshals with new assets
- Added Pitlane Props (Pit Stands, Fuelling Rigs, Pit Markers)
- Added accurate background nightlighting
- Added Advertisements
- Added building at Road Course S1
- Improved various assets such as armco barriers
- AI Updates to 2007 GP and Modern GP layouts.
- Various other improvements and tweaks
Original Source: Studio 397
rFactor 2 is available now exclusively on PC.
Got questions? Our community have answers! Check out the rFactor 2 sub forum here at RaceDepartment for a great way to engage with your fellow fans of the simulation.
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