Paul Jeffrey
Premium
rFactor 2 has today received another new update, adding several fixes as well as the long awaited support for multiple GPUs...
Studio 397 have been hard at work bringing both large and small updates to the title on a regular basis since introducing the substantial DX11 and Virtual Reality update back in April, and now another new update is available for immediate download, and it contains plenty of interesting fixes and additions.
Noteworthy for the majority of players will be the seemining innocuous real road shader artifacts updated, with should give a little visual boost to the title, plus a very welcome addition of controller profiles for several key Fanatec products.
July 6th Build Update Notes:
- Fixed artifacts on old real road shader.
- Fixed screen capture in TTool.
- Fixed multiple controller profiles so JOY1 is default controller mapping....
- Added controller profiles for Fanatec wheels: Fanatec CSW v2.5, Fanatec CSW v2, Fanatec CSR Elite, Fanatec CSL XBOX, Fanatec CSL PS4.
- Added support for mulit-gpus and multi-monitor selection, available via drop downs in Laucher config.
- VR Added re-center view now assignable to a key (default is Backspace).
- VR Fixed Track loading screen.
- Lower input latency
To give you a quick catch up on what's happened behind the scenes these past few weeks, check out the more recent update notes below -
19/06/2017 Build ID : 1899371
- Fixed: VR trackside cameras.
- Fixed: VR Showroom is now rendering properly.
- Fixed VR Monitor and replay working in-game.
- Fixed: Multi-monitor selection now available.
- Fixed: Minor issues with UI font.
- Fixed: AI way-points now show in Dev Mode.
- Fixed: Zoom and out of focus elements in track-side cameras when in multi-view mode. (Triple screen)
- Fixed: Focus on UI elements in Viewer.exe
- Fixed: Real Road rendering issues.
- Added: Brand New High resolution “Hangar” style showroom to better showcase cars.
- Added: VR Improvements to the Post processing effects by disabling the Depth-of-Field.
- Updated: Minor performance and video memory improvements.
- Updated: Showroom post process preset.
- Updated: The graphics engine now renders ambient shadows while in the showroom.
21/06/2017 Build ID : 1905199
- VR : Fixed issue with scene rendering
- VR : Fixed issue with Onscreen names and black UI screen
- VR : Disabled head tracking in monitor mode
- Fixed dual gpu integrated/dedicated issue
27/06/2017 Build ID : 1915820
- VR : Improved UI and loading screen
- Performance improvements
- Improved multiview gizmo
- Fixed reflections displaying wrong dynamic objects
- Improved font system cache
rFactor 2 can be purchased from the Steam platform right now and is available exclusively for PC.
Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..! Head over to the forum now and share the love this simulation so very much deserves...
Tried the new update yet? Please with the progress so far? Happy with the direction of rF2 since the big DX11 / VR update? Let us know in the comments section below!
Picture credits - jayarrbee36 and RoWo
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